Frailty will give you more damage if you find yourself having no problem staying alive. Like the skill above and the curse slot for the previous build, this one’s flexible - but I found that Leech provided the most sustainability for the 30-50 range. Leech with Transmittable OR Frailty with Scent of Blood: Use this when you first engage a group of enemies.Army of the Dead makes the most sense in synergizing with this build as it does not have as much of an essence requirement that would eat into the essence needed for skeletal mages, but Command Skeletons can have its essence usage mitigated by the enforcer rune, and it will provide more survivability than Army of the Dead.Army of the Dead with Frozen Army OR Command Skeletons with Enforcer: Use Army of the Dead on cooldown and use Command Skeletons sparingly with this Necromancer leveling build.Not only that, but it will restore your essence so you can summon more powerful skeletal. Taking this rune makes it so you can more quickly devour corpses to lower bone spirit’s cooldown. Devour with Devouring Aura: Try to stay near corpses to make the most of this aura.This rune makes it so that you have one super powerful skeletal mage that, with the passive skills you’ll take, lasts for a long time as you send bone spirits at your enemies while siphoning their blood. Skeletal Mage with Singularity: Use this when your essence is full. ![]() You can easily shred through enemies with full stacks of siphon blood while regaining health using this necromancer leveling build. Try to keep this skill going as often and as long as you can to maintain the stacks provided by the runes for increased damage.
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